1 - Rules

  • 1.1 - IberCup will be played in accordance with the applicable FIFA rules sections. In matters of interpretation of FIFA rules, the English text applies.
  • 1.2 - The club must be a member of a national football association that is affiliated with FIFA. In countries where football is operated by schools, we also allow the participation of teams affiliated with the football school association.
  • 1.3 - The teams are divided into groups of four, five or six teams, where all teams play in a championship system with one lap. The classification of the teams will be determined according to their points. Three points are awarded for a win, one point for a draw and zero points for a loss.
  • 1.4 - If two or more teams finish with the same number of points, the classification will be decided as follows:
  •   1.4.1 - Goal difference.
  •   1.4.2 - Highest number of goals scored.
  •   1.4.3 - Results between teams (games between both) with the same number of points.
  •   1.4.4 - Marking the penalty kick according to FIFA rules.
  • In games in categories 11v11, only players who finish the game on the field are allowed to participate in the penalty shootout.
  • In games of categories 7v7 all players are allowed to participate in the penalty shootout.
  • 1.5 - Playoff participation is determined by the following rules (this point may change depending on the final number of teams participating in each age category):
  • 1.5.1 - In the Cat Y and Z category, the two (2) best teams in each group advance to the Gold Super Group. The remaining teams advance to Playoff Silver.
  • 1.5.2 - In the Cat A, Cat B, Cat C and Cat D categories, the best team advances to the Gold Super Group. The remaining teams advance to the Silver Playoff
  • 1.5.3 - In the categories Cat E, Cat F, Cat G, Cat H and Cat I, the two (2) best teams in each group advance to the Playoff Gold. The third and fourth position of each group advances to the Silver Playoff. The rest are eliminated.
  • 1.5.4 - In the Cat J categories, the four (4), the four best teams advance to the Playoff Gold. The rest are eliminated.
  • 1.5.5 - The previous point can be adapted before the competition and according to the final number of teams per group and category.
  • 1.6 - All Playoff games will be decided by the Cup system, that is, by direct elimination.
  • 1.7 - A tie in the Playoff games will be decided by the kicking of the penalty mark in accordance with FIFA rules.
  • 1.8 - In the event that a team is disqualified or withdraws during the group stage, all results will be changed to 0-3 in favor of the opponent.
  • 1.9 - In the event that a team is disqualified or withdraws during the play-off, the best qualified team in the same group will take its place.
  • 1.10 - In the event that a "Playoff" result has to be decided by kicks from the penalty mark, the teams may have to go to the "penalty box".

2 - Age Classes


  • CAT Y - Born 2014 - 5v5/Futsal
  • CAT Z - Born 2013 - 5v5/Futsal
  • CAT A - Born 2012 - 7v7
  • CAT B - Born 2011 - 7v7
  • CAT C - Born 2010 - 7v7
  • CAT D - Born 2009 - 7v7
  • CAT E - Born 2008 - 11v11
  • CAT F - Born 2007 - 11v11
  • CAT G - Born 2006 - 11v11
  • CAT H - Born 2005 - 11v11
  • CAT I -  Born 2004 - 11v11
  • CAT J -  Born 2003 - 11v11

    3 - Players

    • 3.1 - The Cat E, Cat F, Cat G, Cat H, Cat I and Cat J categories; the maximum number of players per team is 22 and the minimum is 16 players. Maximum 4 responsible, minimum 3 responsible for team.
      3.2 - Cat A categories; Cat B; Cat C; Cat D - the maximum number of players per team is 14 and the minimum is 10 players. Maximum 4 responsible, minimum 1 responsible per team.
      3.3 - Cat Y; Cat Z - the maximum number of players per team is 12 and the minimum is 7 players. Maximum 3 responsible, minimum 1 responsible for team.
      3.4 - All players must be able to prove their age and identity.
      3.5 - We recommend that all players wear the same number on the player's shirt throughout the tournament.
      3.6 - In football competitions of 11, no team can use more than 22 players in a game.
      3.7 - In football competitions of 5 / Futsal competitions, no team can use more than 12 players in a game.
      3.8 - In football competitions of 7, no team can use more than 14 players in a game.
      3.9 - In substitutions during the game, players must follow the following rules:
      3.9.1 - Only for the Fut7 and Fut5 / Futsal categories a player who is substituted can re-enter the game
      3.9.2 - Substitutions can be made without the game having to be stopped.
      3.9.3 - All substitutions are made in the technical area of ​​the team. If there is no defined technical area, the substitution will be made on the midfield line.
      3.9.4 - The player can only enter the field when his teammate is outside the legal area of ​​play and only after the referee gives permission.
      3.9.5 - All substitutions made incorrectly will be penalized with a yellow card.
      3.9.6 - Bear in mind that when replacing goalkeepers the game must be stopped and the referee informed.
      3.10 - A player can represent the same club at different levels, but the same player cannot represent a different team that is of the same level.
      3.10.1 - If a player represents a club at different levels, the player must be registered in all registration forms of the teams in which he will participate.

    4 - Playing Period

    • 4.1 - Boys Cat E; Cat F; Cat G; Cat H; Cat I and Cat J
      - Group stage, Silver Playoff and Bronze Playoff - 2 x 25 min
      - Cat J - Gold Super Group and Gold Final - 2 x 30 min.
      4.2 - Boys Cat A; Cat B; Cat C and Cat D
      - Group stage, Gold Super Group, Gold Final, Silver Playoff and Bronze Playoff - 2 x 20 min.
      4.3 - Boys Cat Y and Cat Z
      - Group stage, Gold Super Group, Gold Final, Silver Playoff and Bronze Playoff - 2 x 13 min.
      4.4 - 2 min INTERVAL - In all games in all categories.
      4.5 - In the event of a tie in Playoffs A and B, games will be decided by kicking the penalty mark in accordance with FIFA rules. Any player registered by your team can score a penalty.

    5 - Match Details

    • 5.1 - Team list:
    • 5.1.1 - In all games, it’s mandatory to bring the roster for the game.
    • 5.1.2 - The roster must have all players for the match, with a maximum of 22 players in 11v11,  14 players in 7v7 and 12 players in Fut5/Futsal
    • 5.1.3 - Any player or leader not included on the roster, cannot access to the technical area.
    • 5.1.4 - The team leaders MUST confirm the players list numbers for the match on the mobile app in possession of the Field Marshall, before the match starts to avoid any mistakes on the match incidences.
    • 5.1.5 - The number each player has on the team list must be the same as the number on the shirt.
    • 5.1.6 - All players on the team list are considered as if they have participated in the match.
    • 5.1.7 - Random controls of team lists and Participants lists will be carried out.
    • 5.2 - Players uniforms:
    • 5.2.1 - Numbers on jerseys is MANDATORY.
    • 5.2.2 - The players numbers on the team list must be the same on the players jersey.
    • 5.2.3 - All team jerseys must be numbered and the numbers must correspond to the numbers on the team list.
    • 5.2.4 - Numbers must be on the backs of the shirts.
    • 5.2.5 - Two players cannot use the same number in any given match.
    • 5.2.6 - No player can change his or her number during the game.
    • - The fail to comply with this rule will penalize the player with a yellow card and he will have to exit the field to get proper equipment.
    • - The player can only re-enter the match when he or her is properly dressed and with the referee's consent.
    • 5.2.7 - If teams have the same equipment color, the team that appears first (local) in the match program has to change jersey.
    • 5.2.8 - The use of shinguard is mandatory in all games.
    • 5.2.9 - The use of aluminium studs is only allowed for goalkeepers of 11-a-side categories (11vs11). All other players are forbidden from using this type of football boots.
      The use of aluminium studs on artificial turf fields is expressly prohibited.
    • 5.3 - Before and after the match:
    • 5.3.1 - All teams should be ready at the field no later than 15 minutes before kick-off with valid documents for the age control.
    • 5.3.2 - The team manager must make sure that his players are adequately insured.
    • 5.3.3 - The teams are responsible for their supporters conduct.
    • - The teams can lose a match if the referee decides to end the match based on the violent and verbal conduct from their supporters towards the referee.
    • - The teams can be expelled from the tournament at the first incident based on the supporters conduct towards the referee or to the other team.
    • 5.3.4 - Every responsible team officials (coach) must immediately after the match sign the match sheet. Failure to sign may result in a notification from the IberCup jury.
    • 5.4 - Balls:
    • 5.4.1 - All matches are played using balls of size 5, except for categories Y, Z, A, B, C e D who use size 4 and / or futsal.



    6 - Team Roster - Age Control

    • 6.1 - Each team must send a list of players to the IberCup administration 30 days before the tournament.  After this date, we will charge extra 5€ per player.
    • 6.1.1 -If a team has a list of rooms to send, the IberCup administration must receive it up to 30 days before the tournament. After this date, we will charge an extra € 10 per person.
    • 6.2 - The player's control will be made through the player's roster sent previously to our organization, through this following procedure:
    • 6.3 -The team leader must bring all the documents for the accreditation (Valid passport or ID document from the players). 
    • 6.3.1 - For teams traveling by plane at the Hotel Club do Lago.
    • 6.3.2 - For teams traveling by bus or car at the IberCup tournament office in Hotel Club do Lago on the arrival, after they check-in at the accommodation option.
    • 6.3.3 - For local teams without accommodation through the tournament, the team leader MUST go to the tournament office in Hotel Club do Lago 2 days before the tournament starts. We highly recommend coming 2 days before, as controls usually build very long queues on the day before the tournament.
    • 6.3.4 - Only the team leader needs to be present on the accreditation to collect all the participant cards, bracelets, and important information. 
    • 6.3.5 - Players do not need to be present for age control on this day.
    • 6.3.6 - Team leaders must present at the tournament office and show proof of identity from the players registered on the team list on this day.
    • 6.3.7 - If the team leaders do not go to this first accreditation at the tournament office, their teams cannot participate in the first match.
    • 6.4 - All the teams must bring the valid documents from the players for the matches. 
    • 6.4.1 - A random check for age control can be done at any time.
    • 6.4.2 - Each player must use the wristband around the wrist for the age control on the field.
    • 6.4.3 - The age control will be through the player's roster sent previously to our organization together with a valid ID document.
    • 6.4.4 - The team leaders MUST confirm the players list numbers for the match on the mobile app in possession of the Field Marshall before the match starts to avoid any mistakes on the match incidences.
    • 6.5 - Valid documents are:
    • 6.5.1 - For the Portuguese teams we will accept the player’s team card from their local football association or the CC card.
    • 6.5.2 - For the foreign teams the organization will only accept as player’s identification a valid identification card (legal card by a government institution and plastic-coated). This card must have the full name, photo, identification number and birthday. This document must always be used with the player´s passport. Players that come from countries that don’t require a passport to enter into Portugal, will only need the identification card (legal card by a government institution and plastic-coated, with full name, photo, identification number, birthday).
    • 6.6 - All teams must be ready to play at least 30 minutes before the match. That period will be used to confirm the player's roster with the IberCup officials.
    • 6.7 - Teams that do not show the players list 15 minutes before the match can be ruled out as a no-show.
    • 6.8 - Teams using ineligible players can be excluded from the tournament.
    • 6.9 - If the same club competes with two teams in the same age category, players from those teams CAN`T switch teams.
    • 6.10 - If any player plays for another team in another age group, from the same club in the tournament, the team where this player is not registered will be penalized with no-show and a defeat of 0-3.
    • 6.11 - Wristbands:
    • 6.11.1 - After the accreditation, all players must use the identification wristband around his/her wrist with the QR code.
    • 6.11.2 - The QR code gives access to the profile of each participant through a mobile application, which was designed for:
    • Random age control during the matches.
    • Meal Control.
    • Social Media Relation
    • Emergencies
    • 6.11.3- ID wristbands MUST be worn on the wrist during the entire tournament.
    • 6.11.4 - If one player in one way or another loses his/her bracelet, the player MUST come to the tournament office to make a new age verification, before the next game to be played.
    • 6.11.5 - The player will NOT be allowed to play the next match without the ID/Age wristband.
    • 6.11.6 - The player will NOT be allowed to access to the meal center without the ID/Age wristband.

    7 - Dispensations

    • 7.1 - Dispensations will automatically be given in boys categories to two (2) players per squad and four (4) for girls categories who are maximum one (1) year over aged. 
    • 7.2 - Note that you cannot use more over aged players by switching them between matches.
    • 7.3 - These dispensations only applies to 11v11 categories.
    • 7.4 - For 7v7 and 5v5, no dispensation will automatically be accepted.
    • 7.5 - Dispensations for 7v7 and 5v5/Futsal teams may be applied by contacting the IberCup office.
    • 7.6 - For 7v7 and 5v5/Futsal automatically two female players are accepted 1 year averaged.
    • 7.7 - For 7v7 and 5v5/Futsal categories, an all-girls is accepted with max 4 players with one-year overage.

    8 - 7v7 Rules

    • 8.1 - The Men's categories Cat A, Cat B, Cat C and Cat D play 7-a-side football (one goalkeeper and six field players).
    • 8.2 - The offside rule does not apply in the categories of Cat Z, Cat Y, Cat A, Cat B and Cat C.
    • 8.2.1 - The offside rule applies in the Cat D category but only between the end line and the goal line.
    • 8.2.2 - Cat Z and Cat Y refer to Football 5v5 / Futsal
    • 8.3 - It is not allowed to pass the ball to the goalkeeper and he or she grabs the ball with his hands.
    • 8.4 - The goal kick will always be taken from the ground, with the ball placed in any point that delimits the small goal area.
    • 8.4.1 - Opponents remain outside the goal area until the ball is played - when the ball is outside the goal area.
    • 8.4.2 - Players may touch the ball and continue the game even from inside the area after the goal kick is taken.
    • 8.4.3 - If the player fails to kick the ball out of the penalty area, the goal kick is repeated.
    • 8.5 - If a player takes a red card it can be replaced by another player.

    9 - Match Fields

    • 9.1 - All the playing fields are grass or artificial turf.
    • 9.2 - The fields have been divided into the following areas:
    • 9.2.1 - Jamor - Salesianos do Estoril - Estoril-Praia Complex - Fontainhas Cascais - Dramático - Torre - Estádio Universitário.
    • 9.3 - In case of bad weather conditions matches may be decided by penalty kicks or drawing of lots.

    10 - Match Program

    • 10.1 - The organization committee has the right to change the groups, times and fields, until the 1st day of the competition.
    • 10.2 - The organization committee also has the right to change matches, times and fields, during the competition.
    • 10.3 - In case of any changes team leaders will be promptly informed.

    11- Referees

    • 11.1 - All referees are members of a football association in their country.
    • 11.2 - All 11 football games have assistant referees.
    • 11.3 - All games in 7v7 competitions have 1 referee.
    • 11.4 - All matches in Futsal competitions have 1 referee.
    • 11.4.1 - For the Playoff Gold * finals, matches will have 1 referee and 2 assistant referees.
    • 11.5 - All games in 5v5 competitions have 1 referee.
    • 11.6 - The arbitration coordinator during the tournament will be available at the IberCup office.

    12 - Tournament Jury

    • 12.1 - The jury of the tournament consists of representatives from Tournaments Abroad.
    • 12.2 - The jury handles protests, sanction matters, and unpredictable situations.
    • 12.2.1 - All situations that occur will be analyzed always with “Fair-Play”.
    • 12.3 - Tournament Jury decisions cannot be appealed. Notice that the final decision may not correspond to a FIFA rule.
    • 12.4 - In the case of any claim, a deposit of 100€ must be done in the tournament office (it may be an extra tournament office in the venues).

    13 - Protest and Sanctions

    • 13.1 - All protests must be made in writing by the team manager and delivered to the Jury no later than 90 min after the match is finished.
    • 13.2 - Protests must be delivered to the Tournament Office.
    • 13.3 - A protest fee of 100€ will be paid at that time. This fee will be returned if the protest is approved.
    • 13.4 - Protests that concern referees decisions will not be accepted.
    • 13.5 - Cautions and Sending-Off Offences:
    • 13.5.1 - Any player given a red card is automatically suspended from participation in the following match.
    • 13.5.2 - The tournament jury can decide about suspension for further game(s) in case of a direct red card.
    • 13.5.3 - The tournament jury may decide to remove the punishment to a player who has received a red card. The decision will be given in writing. 
    • 13.5.4 - Yellow cards are not accumulated.
    • 13.5.5 - If a player that is suspended plays in a match, the team with the suspended player loses automatically the match with 0-3.
    • 13.5.6 - Severe offences will be reported to the FA of the nation concerned.

    14 - Walk Over

    • 14.1 - If a team fails to appear for a match, without a valid reason, can be declared loser by 0-3, after a decision by the jury.
    • 14.2 - If a team fails to appear on time due to transport reasons caused by traffic or other, the jury can decide to delay the match (máx 10 min) in case there are venues available until the teams arrive or reschedule the match for another time in the same day.
    • 14.3 - If a team repeatedly fails to appear at the games, the team may be excluded from the tournament.
    • 14.3.1 - In special cases, the tournament jury may decide to exclude a team at the first offense, if it finds deliberate to self-benefit or is unfair to another team in the group.
    • 14.4 - If a match is interrupted for some reason and can’t be played to the end, the jury will decide over these 5 alternatives:
    • 14.4.1 - If the match will be replayed from the beginning.
    • 14.4.2 - If the match restarts from the minute when it was interrupted.
    • 14.4.3 - If the result will be fixed as the final result.
    • 14.4.4 - If one of the teams won 3-0.
    • 14.4.5 - If both teams lose 0-3.
    • 14.5 - If a team fails to appear for the last group match, without a valid reason in their own benefit, can be excluded or relegated to Playoff Silver, after a decision by the jury.

    15 - Standards of Conduct

    • 15.1 - Team leaders as indicated on the participants’ roster, are responsible for the conduct from their players in case of damage caused in sport facilities, dressing rooms, hotels, transportation or other facilities.
    • 15.2 - In case of damage the team leader should immediately contact the organization staff .
    • 15.3 - In case of doubt in the interpretation of the regulations of the tournament, Team leader should contact directly the organization staff .
    • 15.4 - Quiet time must be respected in the accommodations between 11:00pm and 8:00am.
    • 15.5 - The meals timetables must be respected. Teams can miss a meal if they do not adhere to the meal timetables. In case of match delay or some transport delay, Team leader should inform the organization or the accommodation directly of this situation.
    • 15.6 - It is prohibited to travel in transportation without T-shirt.
    • 15.7 - Failure to comply with these rules will be dealt with by the tournament organization and may result in exclusion from the tournament and accommodations.

    16 - Insurance and Responsability

    • 16.1 - Each player must have a medical insurance (related to his Federation, in case the tournament is the season, or a private one).
    • 16.2 - Make sure that all your players are insured both on and off the playing field. 
    • 16.3 - IberCup does not carry any group insurance protecting participants in case of injury, illness, death, theft or damage to property and does not accept responsibility in any way for accidents, injury, illness, death or economic loss which may arise in the case of war, warlike events, civil war, revolution or civil disturbances or because of the actions of the authorities, strikes, lockouts, blockades, natural disasters, epidemics or similar events. These issues will be resolved under the responsibility of the teams or groups and are not the responsibility of IberCup or the local organization.
    • 16.4 - Participants from countries that have no medical insurance agreement with Portugal must have personal medical insurance.

    17 - Permissions to Participate in IberCup

    • 17.1 - All foreign teams should request to their football federations to send an authorization letter to IberCup ( so they can take part in the tournament. In countries where football is operated by the schools we also allow teams affiliated by their school football association to take part in our tournament but they need to send to us an authorization letter from the club.

    18 - Water for the matches

    • 18.1 - The IberCup staff on the fields may have some botle waters for the teams but its very important that the teams bring their own water for the matches. 
    • 18.2 - Tap water in Portugal area fill the minimum legal standards.
    • 18.3 - The organisation recommends to buy the bottled water, especially for babies.
    • 18.4 - You can always buy some bottle water on site.

    19 - Changing rooms

    • 19.1 - Teams must leave the accommodation already equipped for the match.
    • 19.2 - Some football facilities may have changing rooms but some are to small and due to the number of teams, your team may not get a place to change.
    • 19.3 - This rule also applies to the local teams.

    20 - Bath and Showers After the Matches

    • 20.1 - Teams must take their shower in their own accommodation after they return from the match.

    21 - Parents and Supporters Conduct

    • 21.1 - The teams are responsible for their supporters conduct. 
    • 21.2 - The teams can lose a match if the referee decides to end the match based on the violent and verbal conduct from their supporters towards the referee.
    • 21.3 - The teams can be expelled from the tournament at the first incident based on the supporters conduct towards the referee or to the other team.

    22 - Match Balls

    • 22.1 - All matches of 11v11 are played using size 5.
    • 22.2 - For 7v7 all matches will use size 4.
    • 22.3 - All matches of 5v5 and futsal are played using futsal balls.
    • 22.4 - The organization will provide official match balls for the matches but the teams must bring also their own match balls.
    • 22.5 - IberCup do not provide match balls for warming up before the matches.

    23 - Loss or theft

    • 23.1 - The organization does not assume any responsibility in case of sport equipment theft or personal belongings of participants in the accommodation, transportation or in the sporting venues.

    24 - Guest Players

    • 24.1 - Each team will be allowed to have guest players, who are properly registered through their National and State Association, Federation or any other affiliated organization.
    • 24.2 - Players may NOT play for more than one team in the tournament.
    • 24.3 - It is the responsibility of the individual athlete to join a club as a Guest Player.
    • 24.4 - The tournament does not have a system to manage that for each individual.

    25 - Organisation

    • 25.1 – Sports Travel Agency – Easy Choice Lda organises The IberCup.